| Class and Description | 
|---|
| Plan
 A plan (in our context more a plan body) contains
  actions e.g. for accomplishing a target state. 
 | 
| Class and Description | 
|---|
| Plan
 A plan (in our context more a plan body) contains
  actions e.g. for accomplishing a target state. 
 | 
| Class and Description | 
|---|
| IPlan
 A currently instantiated plan of the agent (=intention). 
 | 
| Plan
 A plan (in our context more a plan body) contains
  actions e.g. for accomplishing a target state. 
 | 
| Class and Description | 
|---|
| Plan
 A plan (in our context more a plan body) contains
  actions e.g. for accomplishing a target state. 
 | 
| Class and Description | 
|---|
| Plan
 A plan (in our context more a plan body) contains
  actions e.g. for accomplishing a target state. 
 | 
| Class and Description | 
|---|
| Plan
 A plan (in our context more a plan body) contains
  actions e.g. for accomplishing a target state. 
 | 
| Class and Description | 
|---|
| Plan
 A plan (in our context more a plan body) contains
  actions e.g. for accomplishing a target state. 
 | 
| Class and Description | 
|---|
| Plan
 A plan (in our context more a plan body) contains
  actions e.g. for accomplishing a target state. 
 | 
| Class and Description | 
|---|
| Plan
 A plan (in our context more a plan body) contains
  actions e.g. for accomplishing a target state. 
 | 
| Class and Description | 
|---|
| Plan
 A plan (in our context more a plan body) contains
  actions e.g. for accomplishing a target state. 
 | 
| Class and Description | 
|---|
| Plan
 A plan (in our context more a plan body) contains
  actions e.g. for accomplishing a target state. 
 | 
| Class and Description | 
|---|
| Plan
 A plan (in our context more a plan body) contains
  actions e.g. for accomplishing a target state. 
 | 
| Class and Description | 
|---|
| Plan
 A plan (in our context more a plan body) contains
  actions e.g. for accomplishing a target state. 
 | 
| Class and Description | 
|---|
| Plan
 A plan (in our context more a plan body) contains
  actions e.g. for accomplishing a target state. 
 | 
| Class and Description | 
|---|
| Plan
 A plan (in our context more a plan body) contains
  actions e.g. for accomplishing a target state. 
 | 
| Class and Description | 
|---|
| Plan
 A plan (in our context more a plan body) contains
  actions e.g. for accomplishing a target state. 
 | 
| Class and Description | 
|---|
| AgentEvent
 The agent event is used for the agent call back interface. 
 | 
| BDIFailureException
 A BDI failure exception indicates that a plan has failed. 
 | 
| IBDIExternalAccess
 The interface for external threads. 
 | 
| IBelief
 The interface for all beliefs (concrete and referenced). 
 | 
| IBeliefbase
 The beliefbase contains the beliefs and beliefsets
  of an agent or capability. 
 | 
| IBeliefListener
 Listener for observing beliefs. 
 | 
| IBeliefSet
 Interface for all beliefsets (concrete and referenced). 
 | 
| IBeliefSetListener
 Listener for observing belief sets. 
 | 
| ICapability
 A capability is a self-contained agent module
  as specified in  an agent definition file (ADF). 
 | 
| IElement
 Base interface for all runtime elements. 
 | 
| IEvent
 The interface for all events (concrete and referenced). 
 | 
| IEventbase
 Interface for an event base. 
 | 
| IExpression
 The common interface for expressions. 
 | 
| IExpressionbase
 The expressionbase provides access to the expressions
  and conditions defined in the ADF and allows to define
  new expressions and conditions at runtime. 
 | 
| IExternalCondition
 A condition that a plan can wait for. 
 | 
| IGoal
 The supertype for all goals (concrete and referenced)
  and all goal types (perform, achieve, get, maintain). 
 | 
| IGoalbase
 The programmers interface for the goalbase. 
 | 
| IGoalListener
 Listener for observing goals. 
 | 
| IInternalEvent
 The interface for all internal events (concrete and referenced). 
 | 
| IInternalEventListener
 Listener for observing internal event. 
 | 
| IMessageEvent
 The interface for all message events (concrete and referenced). 
 | 
| IMessageEventListener
 Listener for observing message. 
 | 
| IParameter
 The interface for parameters. 
 | 
| IParameterElement
 The internal interface for all elements with parameters. 
 | 
| IParameterSet
 Interface for all parameter sets. 
 | 
| IPlan
 A currently instantiated plan of the agent (=intention). 
 | 
| IPlanbase
 The programmers interface for a plan base. 
 | 
| IPlanListener
 Listener for observing plans. 
 | 
| IProcessableElement
 Interface for all processable elements (goals, internal and message events). 
 | 
| IWaitAbstraction
 Definition of aspects to wait for. 
 | 
| IWaitqueue
 Interface for the waitqueue of plans. 
 | 
| Class and Description | 
|---|
| IBDIInternalAccess
 Internal access interface for BDI agents. 
 | 
| IPlanExecutor
 The plan executor is responsible for creating
  plan bodies and executing plan steps. 
 | 
| Class and Description | 
|---|
| IBeliefbase
 The beliefbase contains the beliefs and beliefsets
  of an agent or capability. 
 | 
| ICapability
 A capability is a self-contained agent module
  as specified in  an agent definition file (ADF). 
 | 
| IElement
 Base interface for all runtime elements. 
 | 
| IEventbase
 Interface for an event base. 
 | 
| IExpression
 The common interface for expressions. 
 | 
| IExpressionbase
 The expressionbase provides access to the expressions
  and conditions defined in the ADF and allows to define
  new expressions and conditions at runtime. 
 | 
| IGoal
 The supertype for all goals (concrete and referenced)
  and all goal types (perform, achieve, get, maintain). 
 | 
| IGoalbase
 The programmers interface for the goalbase. 
 | 
| IInternalEvent
 The interface for all internal events (concrete and referenced). 
 | 
| IMessageEvent
 The interface for all message events (concrete and referenced). 
 | 
| IParameter
 The interface for parameters. 
 | 
| IParameterSet
 Interface for all parameter sets. 
 | 
| IPlanbase
 The programmers interface for a plan base. 
 | 
| IPlanExecutor
 The plan executor is responsible for creating
  plan bodies and executing plan steps. 
 | 
| IPlanListener
 Listener for observing plans. 
 | 
| IWaitqueue
 Interface for the waitqueue of plans. 
 | 
| Class and Description | 
|---|
| Plan
 A plan (in our context more a plan body) contains
  actions e.g. for accomplishing a target state. 
 | 
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