| Class and Description |
|---|
| Plan
A plan (in our context more a plan body) contains
actions e.g. for accomplishing a target state.
|
| Class and Description |
|---|
| Plan
A plan (in our context more a plan body) contains
actions e.g. for accomplishing a target state.
|
| Class and Description |
|---|
| IPlan
A currently instantiated plan of the agent (=intention).
|
| Plan
A plan (in our context more a plan body) contains
actions e.g. for accomplishing a target state.
|
| Class and Description |
|---|
| Plan
A plan (in our context more a plan body) contains
actions e.g. for accomplishing a target state.
|
| Class and Description |
|---|
| Plan
A plan (in our context more a plan body) contains
actions e.g. for accomplishing a target state.
|
| Class and Description |
|---|
| Plan
A plan (in our context more a plan body) contains
actions e.g. for accomplishing a target state.
|
| Class and Description |
|---|
| Plan
A plan (in our context more a plan body) contains
actions e.g. for accomplishing a target state.
|
| Class and Description |
|---|
| Plan
A plan (in our context more a plan body) contains
actions e.g. for accomplishing a target state.
|
| Class and Description |
|---|
| Plan
A plan (in our context more a plan body) contains
actions e.g. for accomplishing a target state.
|
| Class and Description |
|---|
| Plan
A plan (in our context more a plan body) contains
actions e.g. for accomplishing a target state.
|
| Class and Description |
|---|
| Plan
A plan (in our context more a plan body) contains
actions e.g. for accomplishing a target state.
|
| Class and Description |
|---|
| Plan
A plan (in our context more a plan body) contains
actions e.g. for accomplishing a target state.
|
| Class and Description |
|---|
| Plan
A plan (in our context more a plan body) contains
actions e.g. for accomplishing a target state.
|
| Class and Description |
|---|
| Plan
A plan (in our context more a plan body) contains
actions e.g. for accomplishing a target state.
|
| Class and Description |
|---|
| Plan
A plan (in our context more a plan body) contains
actions e.g. for accomplishing a target state.
|
| Class and Description |
|---|
| Plan
A plan (in our context more a plan body) contains
actions e.g. for accomplishing a target state.
|
| Class and Description |
|---|
| AgentEvent
The agent event is used for the agent call back interface.
|
| BDIFailureException
A BDI failure exception indicates that a plan has failed.
|
| IBDIExternalAccess
The interface for external threads.
|
| IBelief
The interface for all beliefs (concrete and referenced).
|
| IBeliefbase
The beliefbase contains the beliefs and beliefsets
of an agent or capability.
|
| IBeliefListener
Listener for observing beliefs.
|
| IBeliefSet
Interface for all beliefsets (concrete and referenced).
|
| IBeliefSetListener
Listener for observing belief sets.
|
| ICapability
A capability is a self-contained agent module
as specified in an agent definition file (ADF).
|
| IElement
Base interface for all runtime elements.
|
| IEvent
The interface for all events (concrete and referenced).
|
| IEventbase
Interface for an event base.
|
| IExpression
The common interface for expressions.
|
| IExpressionbase
The expressionbase provides access to the expressions
and conditions defined in the ADF and allows to define
new expressions and conditions at runtime.
|
| IExternalCondition
A condition that a plan can wait for.
|
| IGoal
The supertype for all goals (concrete and referenced)
and all goal types (perform, achieve, get, maintain).
|
| IGoalbase
The programmers interface for the goalbase.
|
| IGoalListener
Listener for observing goals.
|
| IInternalEvent
The interface for all internal events (concrete and referenced).
|
| IInternalEventListener
Listener for observing internal event.
|
| IMessageEvent
The interface for all message events (concrete and referenced).
|
| IMessageEventListener
Listener for observing message.
|
| IParameter
The interface for parameters.
|
| IParameterElement
The internal interface for all elements with parameters.
|
| IParameterSet
Interface for all parameter sets.
|
| IPlan
A currently instantiated plan of the agent (=intention).
|
| IPlanbase
The programmers interface for a plan base.
|
| IPlanListener
Listener for observing plans.
|
| IProcessableElement
Interface for all processable elements (goals, internal and message events).
|
| IWaitAbstraction
Definition of aspects to wait for.
|
| IWaitqueue
Interface for the waitqueue of plans.
|
| Class and Description |
|---|
| IPlanExecutor
The plan executor is responsible for creating
plan bodies and executing plan steps.
|
| Class and Description |
|---|
| IBeliefbase
The beliefbase contains the beliefs and beliefsets
of an agent or capability.
|
| ICapability
A capability is a self-contained agent module
as specified in an agent definition file (ADF).
|
| IElement
Base interface for all runtime elements.
|
| IEventbase
Interface for an event base.
|
| IExpression
The common interface for expressions.
|
| IExpressionbase
The expressionbase provides access to the expressions
and conditions defined in the ADF and allows to define
new expressions and conditions at runtime.
|
| IGoal
The supertype for all goals (concrete and referenced)
and all goal types (perform, achieve, get, maintain).
|
| IGoalbase
The programmers interface for the goalbase.
|
| IInternalEvent
The interface for all internal events (concrete and referenced).
|
| IMessageEvent
The interface for all message events (concrete and referenced).
|
| IParameter
The interface for parameters.
|
| IParameterSet
Interface for all parameter sets.
|
| IPlanbase
The programmers interface for a plan base.
|
| IPlanExecutor
The plan executor is responsible for creating
plan bodies and executing plan steps.
|
| IPlanListener
Listener for observing plans.
|
| IWaitqueue
Interface for the waitqueue of plans.
|
Copyright © 2012. All Rights Reserved.