Class and Description |
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Plan
A plan (in our context more a plan body) contains
actions e.g. for accomplishing a target state.
|
Class and Description |
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Plan
A plan (in our context more a plan body) contains
actions e.g. for accomplishing a target state.
|
Class and Description |
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IPlan
A currently instantiated plan of the agent (=intention).
|
Plan
A plan (in our context more a plan body) contains
actions e.g. for accomplishing a target state.
|
Class and Description |
---|
Plan
A plan (in our context more a plan body) contains
actions e.g. for accomplishing a target state.
|
Class and Description |
---|
Plan
A plan (in our context more a plan body) contains
actions e.g. for accomplishing a target state.
|
Class and Description |
---|
Plan
A plan (in our context more a plan body) contains
actions e.g. for accomplishing a target state.
|
Class and Description |
---|
Plan
A plan (in our context more a plan body) contains
actions e.g. for accomplishing a target state.
|
Class and Description |
---|
Plan
A plan (in our context more a plan body) contains
actions e.g. for accomplishing a target state.
|
Class and Description |
---|
Plan
A plan (in our context more a plan body) contains
actions e.g. for accomplishing a target state.
|
Class and Description |
---|
Plan
A plan (in our context more a plan body) contains
actions e.g. for accomplishing a target state.
|
Class and Description |
---|
Plan
A plan (in our context more a plan body) contains
actions e.g. for accomplishing a target state.
|
Class and Description |
---|
Plan
A plan (in our context more a plan body) contains
actions e.g. for accomplishing a target state.
|
Class and Description |
---|
Plan
A plan (in our context more a plan body) contains
actions e.g. for accomplishing a target state.
|
Class and Description |
---|
Plan
A plan (in our context more a plan body) contains
actions e.g. for accomplishing a target state.
|
Class and Description |
---|
Plan
A plan (in our context more a plan body) contains
actions e.g. for accomplishing a target state.
|
Class and Description |
---|
Plan
A plan (in our context more a plan body) contains
actions e.g. for accomplishing a target state.
|
Class and Description |
---|
AgentEvent
The agent event is used for the agent call back interface.
|
BDIFailureException
A BDI failure exception indicates that a plan has failed.
|
IBDIExternalAccess
The interface for external threads.
|
IBelief
The interface for all beliefs (concrete and referenced).
|
IBeliefbase
The beliefbase contains the beliefs and beliefsets
of an agent or capability.
|
IBeliefListener
Listener for observing beliefs.
|
IBeliefSet
Interface for all beliefsets (concrete and referenced).
|
IBeliefSetListener
Listener for observing belief sets.
|
ICapability
A capability is a self-contained agent module
as specified in an agent definition file (ADF).
|
IElement
Base interface for all runtime elements.
|
IEvent
The interface for all events (concrete and referenced).
|
IEventbase
Interface for an event base.
|
IExpression
The common interface for expressions.
|
IExpressionbase
The expressionbase provides access to the expressions
and conditions defined in the ADF and allows to define
new expressions and conditions at runtime.
|
IExternalCondition
A condition that a plan can wait for.
|
IGoal
The supertype for all goals (concrete and referenced)
and all goal types (perform, achieve, get, maintain).
|
IGoalbase
The programmers interface for the goalbase.
|
IGoalListener
Listener for observing goals.
|
IInternalEvent
The interface for all internal events (concrete and referenced).
|
IInternalEventListener
Listener for observing internal event.
|
IMessageEvent
The interface for all message events (concrete and referenced).
|
IMessageEventListener
Listener for observing message.
|
IParameter
The interface for parameters.
|
IParameterElement
The internal interface for all elements with parameters.
|
IParameterSet
Interface for all parameter sets.
|
IPlan
A currently instantiated plan of the agent (=intention).
|
IPlanbase
The programmers interface for a plan base.
|
IPlanListener
Listener for observing plans.
|
IProcessableElement
Interface for all processable elements (goals, internal and message events).
|
IWaitAbstraction
Definition of aspects to wait for.
|
IWaitqueue
Interface for the waitqueue of plans.
|
Class and Description |
---|
IBDIInternalAccess
Internal access interface for BDI agents.
|
IPlanExecutor
The plan executor is responsible for creating
plan bodies and executing plan steps.
|
Class and Description |
---|
IBeliefbase
The beliefbase contains the beliefs and beliefsets
of an agent or capability.
|
ICapability
A capability is a self-contained agent module
as specified in an agent definition file (ADF).
|
IElement
Base interface for all runtime elements.
|
IEventbase
Interface for an event base.
|
IExpression
The common interface for expressions.
|
IExpressionbase
The expressionbase provides access to the expressions
and conditions defined in the ADF and allows to define
new expressions and conditions at runtime.
|
IGoal
The supertype for all goals (concrete and referenced)
and all goal types (perform, achieve, get, maintain).
|
IGoalbase
The programmers interface for the goalbase.
|
IInternalEvent
The interface for all internal events (concrete and referenced).
|
IMessageEvent
The interface for all message events (concrete and referenced).
|
IParameter
The interface for parameters.
|
IParameterSet
Interface for all parameter sets.
|
IPlanbase
The programmers interface for a plan base.
|
IPlanExecutor
The plan executor is responsible for creating
plan bodies and executing plan steps.
|
IPlanListener
Listener for observing plans.
|
IWaitqueue
Interface for the waitqueue of plans.
|
Class and Description |
---|
Plan
A plan (in our context more a plan body) contains
actions e.g. for accomplishing a target state.
|
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