Class DumbPreyPlan
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- jadex.bdiv3x.runtime.Plan
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- jadex.bdi.examples.hunterprey_classic.creature.preys.dumbprey.DumbPreyPlan
 
 
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 public class DumbPreyPlan extends Plan Plan to move around in the environment and try to eat food.
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Nested Class Summary- 
Nested classes/interfaces inherited from class jadex.bdiv3x.runtime.PlanPlan.PlanWaitAbstraction
 
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Constructor SummaryConstructors Constructor Description DumbPreyPlan()
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Method SummaryAll Methods Instance Methods Concrete Methods Modifier and Type Method Description voidbody()The plan body.protected voideat(WorldObject object)Eat an object.protected voidmove(java.lang.String direction)Move towards a direction.- 
Methods inherited from class jadex.bdiv3x.runtime.Planaborted, checkNotInAtomic, createExpression, createGoal, createInternalEvent, createMessageEvent, dispatchInternalEvent, dispatchSubgoal, dispatchSubgoalAndWait, dispatchSubgoalAndWait, dispatchTopLevelGoal, endAtomic, fail, fail, fail, failed, getAgent, getBeliefbase, getClock, getComponentDescription, getComponentIdentifier, getComponentName, getDispatchedElement, getEventbase, getException, getExpression, getExpressionbase, getExternalAccess, getGoalbase, getLogger, getParameter, getParameters, getParameterSet, getParameterSets, getPlanbase, getPlanElement, getReason, getRPlan, getScope, getTime, getWaitqueue, hasParameter, hasParameterSet, killAgent, passed, sendMessage, sendMessageAndWait, sendMessageAndWait, startAtomic, toString, waitFor, waitForCondition, waitForCondition, waitForCondition, waitForConditionInline, waitForConditionInline, waitForEver, waitForFactAdded, waitForFactAdded, waitForFactChanged, waitForFactChanged, waitForFactRemoved, waitForFactRemoved, waitForGoalFinished, waitForGoalFinished, waitForGoalFinished, waitForGoalFinished, waitForInternalEvent, waitForInternalEvent, waitForMessageEvent, waitForMessageEvent, waitForReply, waitForReply, waitForReply, waitForReply, waitForTick
 
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Method Detail- 
moveprotected void move(java.lang.String direction) Move towards a direction.
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eatprotected void eat(WorldObject object) Eat an object.
 
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