Class DumbHunterPlan
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- jadex.bdiv3x.runtime.Plan
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- jadex.bdi.examples.hunterprey_classic.creature.hunters.dumbhunter.DumbHunterPlan
 
 
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 public class DumbHunterPlan extends Plan Plan to move around in the environment and try to catch prey.
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Nested Class Summary- 
Nested classes/interfaces inherited from class jadex.bdiv3x.runtime.PlanPlan.PlanWaitAbstraction
 
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Constructor SummaryConstructors Constructor Description DumbHunterPlan()
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Method SummaryAll Methods Instance Methods Concrete Methods Modifier and Type Method Description voidbody()The plan body.protected voideat(WorldObject object)Eat an object.protected voidmove(java.lang.String direction)Move towards a direction.- 
Methods inherited from class jadex.bdiv3x.runtime.Planaborted, checkNotInAtomic, createExpression, createGoal, createInternalEvent, createMessageEvent, dispatchInternalEvent, dispatchSubgoal, dispatchSubgoalAndWait, dispatchSubgoalAndWait, dispatchTopLevelGoal, endAtomic, fail, fail, fail, failed, getAgent, getBeliefbase, getClock, getComponentDescription, getComponentIdentifier, getComponentName, getDispatchedElement, getEventbase, getException, getExpression, getExpressionbase, getExternalAccess, getGoalbase, getLogger, getParameter, getParameters, getParameterSet, getParameterSets, getPlanbase, getPlanElement, getReason, getRPlan, getScope, getTime, getWaitqueue, hasParameter, hasParameterSet, killAgent, passed, sendMessage, sendMessageAndWait, sendMessageAndWait, startAtomic, toString, waitFor, waitForCondition, waitForCondition, waitForCondition, waitForConditionInline, waitForConditionInline, waitForEver, waitForFactAdded, waitForFactAdded, waitForFactChanged, waitForFactChanged, waitForFactRemoved, waitForFactRemoved, waitForGoalFinished, waitForGoalFinished, waitForGoalFinished, waitForGoalFinished, waitForInternalEvent, waitForInternalEvent, waitForMessageEvent, waitForMessageEvent, waitForReply, waitForReply, waitForReply, waitForReply, waitForTick
 
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Method Detail- 
moveprotected void move(java.lang.String direction) Move towards a direction.
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eatprotected void eat(WorldObject object) Eat an object.
 
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