Package jadex.rules.eca
Class RuleSystem
- java.lang.Object
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- jadex.rules.eca.RuleSystem
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public class RuleSystem extends java.lang.Object
The rule system is the main entry point. It contains the rulebase with all rules and knows about the observed objects.
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Field Summary
Fields Modifier and Type Field Description protected java.lang.Object
context
The context for rule action execution.protected java.util.logging.Logger
logger
The logger for rule warnings.protected PropertyChangeManager
pcman
The PropertyChangeManager to add/remove handlers and manage eventsprotected boolean
processall
Flag to check if currently in processAllEvents (hack?).protected boolean
queueevents
The execution mode (direct vs queue).protected IRulebase
rulebase
The rulebase.protected java.util.IdentityHashMap<java.lang.Object,Tuple2<java.lang.Object,IRule<?>[]>>
rules
The rules generated for an object.
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Constructor Summary
Constructors Constructor Description RuleSystem(java.lang.Object context)
Create a new rule system.RuleSystem(java.lang.Object context, java.util.logging.Logger logger, boolean queueevents)
Create a new rule system.
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Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description IFuture<java.lang.Void>
addEvent(IEvent event)
Add an event.protected void
analyzeMethod(java.lang.reflect.Method method, java.lang.Object object, java.util.Map<java.lang.reflect.Method,IResultCommand<?,?>> eventcreators, java.util.Map<java.lang.String,Rule<?>> rules)
Inspects a method for - condition annotation - action annotationIRulebase
getRulebase()
Get the rulebase.boolean
isEventAvailable()
Test if at least one event is available.boolean
isQueueEvents()
Get the queueevents.java.lang.Object
observeObject(java.lang.Object object, boolean bean, boolean hasrules, IResultCommand<IFuture<java.lang.Void>,PropertyChangeEvent> eventadder)
Monitor an object to the rule engineIFuture<java.lang.Void>
processAllEvents()
Process events until the event queue is empty or max events have been processed.IIntermediateFuture<RuleEvent>
processEvent()
Process the next event by - finding rules that are sensible to the event type - evaluate the conditions of these conditions - fire actions of triggered rules.protected IFuture<java.lang.Void>
processRules(IRule<?>[] rules, int i, IEvent event, IntermediateFuture<RuleEvent> res)
Process a given rule set.void
setQueueEvents(boolean queueevents)
The queueevents to set.void
unobserveObject(java.lang.Object object, IResultCommand<IFuture<java.lang.Void>,PropertyChangeEvent> eventadder)
Unobserve an object.
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Field Detail
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rulebase
protected IRulebase rulebase
The rulebase.
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rules
protected java.util.IdentityHashMap<java.lang.Object,Tuple2<java.lang.Object,IRule<?>[]>> rules
The rules generated for an object.
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context
protected java.lang.Object context
The context for rule action execution.
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logger
protected java.util.logging.Logger logger
The logger for rule warnings.
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pcman
protected PropertyChangeManager pcman
The PropertyChangeManager to add/remove handlers and manage events
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queueevents
protected boolean queueevents
The execution mode (direct vs queue).
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processall
protected boolean processall
Flag to check if currently in processAllEvents (hack?). Required to avoid nested processAllEvents() call in addEvent()
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Method Detail
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getRulebase
public IRulebase getRulebase()
Get the rulebase.- Returns:
- The rule base.
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processEvent
public IIntermediateFuture<RuleEvent> processEvent()
Process the next event by - finding rules that are sensible to the event type - evaluate the conditions of these conditions - fire actions of triggered rules.
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processRules
protected IFuture<java.lang.Void> processRules(IRule<?>[] rules, int i, IEvent event, IntermediateFuture<RuleEvent> res)
Process a given rule set.
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processAllEvents
public IFuture<java.lang.Void> processAllEvents()
Process events until the event queue is empty or max events have been processed.
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isEventAvailable
public boolean isEventAvailable()
Test if at least one event is available.
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isQueueEvents
public boolean isQueueEvents()
Get the queueevents.- Returns:
- The queueevents
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setQueueEvents
public void setQueueEvents(boolean queueevents)
The queueevents to set.- Parameters:
queueevents
- The queueevents to set
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observeObject
public java.lang.Object observeObject(java.lang.Object object, boolean bean, boolean hasrules, IResultCommand<IFuture<java.lang.Void>,PropertyChangeEvent> eventadder)
Monitor an object to the rule engine. - Extracts conditions - Extracts actions - Creates rules from condition/action pairs and adds them to the rulebase. - Subscribes for events
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unobserveObject
public void unobserveObject(java.lang.Object object, IResultCommand<IFuture<java.lang.Void>,PropertyChangeEvent> eventadder)
Unobserve an object.
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analyzeMethod
protected void analyzeMethod(java.lang.reflect.Method method, java.lang.Object object, java.util.Map<java.lang.reflect.Method,IResultCommand<?,?>> eventcreators, java.util.Map<java.lang.String,Rule<?>> rules)
Inspects a method for - condition annotation - action annotation
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